top of page
Background.png

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Fetch Quest

Project Type

Game Design

Role

Game Director

A game created through George Mason University's Game Analysis and Design Interest Group.

On one dog's journey to return a stick to their owner, they find a legendary sword that imbues them with a fantastic and heroic purpose. After encountering a vast kingdom facing a growing, dreadful gloom, this canine must conquer darkness and save the people on the most grandiose fetch quest of our time. Solve puzzles, crawl dungeons, develop your combat abilities, and fight bizarre enemies in this top-down, 2D adventure experience.

As game director for this game, I collaborate with teams of all disciplines in order to create a game that not only fit my vision but also was within scope. I was also responsible for pitching the game and creating documentation such as a game design document, an art style guide, and a sound style guide.

bottom of page